The technique of Anime character drawing! with DVD
Contents
The "private school of anime" has become a hot topic on Youtube and Twitter!The know-how collection of "Anime Private School" is finally available in book form!The fastest way to become a good animator is to copy!
You can draw anything in the order of "simplify - detail"!The key to improving your drawing ability lies in the power of expression of your shoulders and hips!You can express the dynamism of a character by "changing the center of gravity"!What is the "spatial beat" that allows you to freely create any kind of space?This is a very dense book filled with the author's original know-how that cannot be found anywhere else.This is the definitive guide to techniques useful for everyone who draws pictures!In addition, the DVD in the appendix introduces the techniques that were not fully conveyed in the magazine.Ms. Nagi Nemoto of Niji no Conquistador takes on the challenge of creating two-dimensional idols!Composition of this book
Part 1: Preparation for those who are just starting outHow to draw a face in 4 stepsHow to draw different age groupsHow to express the body freely with figuresWhat is the "range of motion" of limbs? ...etc.
Part2: Tips on "copying" to ensure improvementEven if you are not familiar with this technique, you can draw by using "auxiliary lines"!Draw lines avoiding "X" and "Y" shapesHow to combine lines to create movement and a three-dimensional effectAvoid symmetrical/monotonous shapes to create realism.What is the "stroke number" to draw attractive eyes? ...etc.
Part3: Improve your drawing ability by "line drawing of real objectsClothes are an extension of nakedness, so it is easier to draw them.The relationship between natural wrinkles and "underpants linesThere is a correct drawing order for faces, too!How to draw attractive arms and legsHow to draw attractive arms and legs. ...and more!
Part 4: How to draw poses that give a sense of "dynamism" to charactersThe basics of "fukan" and "aoriLosing balance" is the key to creating a sense of dynamism.Move your shoulders and hips freely.How to express invisible "weight" and "windHow to express invisible "weight" and "wind" ・Ball throwing pose to learn how to shift the center of gravity ...etc.
Part5:Spatial Expression and LayoutBasics of "spatial perspective" with chairs and peoplePerspective" with two people facing each otherLayout" and "eye guidance" with a water tower and a personWhat is "Space Beat" to draw any space freely? ...etc.
Appendix: Review with example correctionsThe author corrects 16 works by students of "Private Animation School"!Let's review the know-how we have learned so far!About the AuthorYasuo MuroiYasuo Muroi is an animator, born in 1981. After graduating from Chuo University, he joined Studio Ghibli.After leaving Studio Ghibli, he worked on "NARUTO" and "EVANGELION: Rebuild of Evangelion" and "Q", and participated in "Dennou Coil" several times.He has also worked on "Dennou Coil" several times. He has also worked as a storyboard artist and director.Currently, he has established "Animation Private Academy" and teaches students, while sharing his know-how on YouTube, Twitter, etc.He also shares his know-how on YouTube and Twitter. He is popular among a wide range of users.Contents (from "BOOK" database)The know-how of the "private animation school" has finally been published in book form!
To get good at it in the fastest way, try "copying"! You can draw anything in the order of "Simplify - Detail"! The key to improving your drawing ability lies in the power of expression of "shoulders and hips"! The dynamism of a character can be expressed by "changes in the center of gravity"! What is the "space beat" that allows you to freely create any space? This is a very dense book filled with the author's original know-how not found anywhere else. This is a definitive book of techniques useful for all people who draw pictures!Author Biography (from "BOOK Author's Profile")Yasuo MuroiAnimator, born in 1981. After graduating from Chuo University, he joined Studio Ghibli. After leaving the company, he worked on "NARUTO" and "Evangelion: The Last Airbender, Q" and participated in "Dennou Coil" several times. He has also worked as a storyboard artist and director. Currently, he has established "Animation Private Academy" where he teaches students and shares his know-how on YouTube, Twitter, etc. (This data was published at the time this book was published.)